Cycle Events

At the end of each Cycle, roll D6 or choose one of the following:

D6 Event
1 Guilder Crackdown - All Territory income is halved this Cycle as Guilder tax collectors move through the Sink.
2 Scavvy Incursion - A Scavvy warband attacks the weakest gang’s least-defended territory. A random available player or the Arbitrator runs the Scavvies.
3 The Market Opens - A rare item becomes available to all gangs at Trading Post this Cycle only (Arbitrator chooses the item).
4 Blood Sports Season - All gang members who participate in a battle this Cycle earn +1 XP bonus regardless of outcome.
5 Tunnel Collapse - One Zone 2 territory (chosen randomly) is destroyed. Its holder loses it; it becomes a new Contested Zone next Cycle.
6 Arbitrator’s Choice - The Arbitrator introduces a narrative event of their own design.